A cabinet like the one in the corner of the ice cream parlour in 1997 – only without the coin slot. Jump the hurdles and benches, duck under the pigeons, collect coins. The further you get, the faster it runs.
| Key | Effect |
|---|---|
| Space / Up arrow / W | Jump – a short tap jumps lower |
| Down arrow / S | Duck, and drop faster in mid-air |
| Tap top / bottom | The same on a phone |
The skyline is rolled fresh at every start. No two runs look alike.
Pigeons always come in at hip height. Jump and you lose – duck and you keep going. In real training it is the other way round.